package org.nutboat.android;

import org.nutboat.app.GameContext;

import android.app.Activity;
import android.os.Bundle;
import android.view.MotionEvent;

public class AndroidContext extends Activity implements GameContext {
	
	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
	}
	
	@Override
	protected void onStart() {
		super.onStart();
	}
	
	@Override
	protected void onResume() {
		super.onResume();
	}
	
	@Override
	protected void onPause() {
		super.onPause();
	}
	
	@Override
	protected void onRestart() {
		super.onRestart();
	}
	
	@Override
	protected void onStop() {
		super.onStop();
	}
	
	@Override
	protected void onDestroy() {
		super.onDestroy();
	}
	
	@Override
	public boolean onTouchEvent(MotionEvent event) {
		return super.onTouchEvent(event);
	}
}
